Projects
From bank AI systems to research and games — things I’ve designed, broken and rebuilt.
A little corner where language-learning meets data. I hand-translate the lyrics of my favourite band and chart the effort along the way — songs done, hours spent, and whether I’m actually getting faster.
Open the live dashboard ↗A multimodal ensemble of lightweight 1D-CNNs for sleep-stage classification. I designed a genetic algorithm to search kernel sizes, and co-authored the full technical report for Rannís.
Read the report ↗A website built with Flask & AWS as my BSc final project at Reykjavík University — data handling, larger-codebase structure, and thinking carefully about architecture.
View on Skemman ↗A job-application platform built in a 3-week Django course — Python, SQL, HTML/CSS and JavaScript.
Earlier work from courses and side projects — where I first learned to ship under deadline.
A Unity metroidvania built in a 3-week intensive — possess enemies and fight as them. I tied the systems together in C#.
Play on itch.io ↗A roguelike deck-builder prototyped from scratch in Godot with friends — scoping, user testing, iteration.